•     Advanced AI in Games LTD7015-LTA22M1 29.08.2022-23.10.2022  5 cr  (LTDNS19) +-
    Learning objectives
    - You can utilize visualization and debugging strategies and tools for game AI.
    - You understand the basic principles of utility-calculation based game AI reasoning and know hot to apply them in a game implementation.
    - You can utilize perception and environment data as a part of game AI.
    - You can design an AI architecture for a game through combination of different AI components.
    Contents
    During the course we will familiarize ourselves with different visualization and debugging strategies and tools for game AI, utilization of perception and environment data, advanced pathfinding techniques, and utility-based AI reasoning. These techniques will be implemented also in practice as a part of a game project.

    Responsible person

    Seppo Nevalainen

    Mode of delivery

    Contact teaching

    Campus

    Wärtsilä Campus Karjalankatu 3

    Teaching language

    Finnish

    Timing

    29.08.2022 - 23.10.2022

    Enrollment

    01.04.2022 - 30.04.2022

    Groups
    • LTDNS19
    Teachers

    Seppo Nevalainen

    Seats

    20 - 60

    Degree Programmes

    Degree Programme in Business Information Technology

    Evaluation scale

    H-5