•     Game Graphics Basics LTD7014-3002 29.08.2022-16.10.2022  4 cr  (DTNS21) +-
    Learning objectives
    The learning objective is to provide basic know-how about 3D modeling tool, and enable you to create animated graphics to games and simulations. Objective is not to make you top-level 3D modeler, but to provide a fast and efficient skillset for programmers in graphical development.
    Contents
    Blender modeling tool
    Modeler user interface and adjusting it
    Modeling using basic forms
    Vertex-based modeling
    Curve-based modeling
    Modifier operations
    Extrusion, inset, 3D cursor
    Snap-settings

    Responsible person

    Anssi Gröhn

    Mode of delivery

    Contact teaching

    Campus

    Wärtsilä Campus Karjalankatu 3

    Teaching language

    Finnish

    Timing

    29.08.2022 - 16.10.2022

    Students workload

    Total time consumption 106h. Individual work and learning assignments 88h, live guidance 16h, feedback and self-evaluation 2h.

    Enrollment

    01.04.2022 - 30.04.2022

    Groups
    • DTNS21
    Assessment criteria

    Evaluation according to Bloom's taxonomy: Novice level: (1) You demonstrate that you know and understand how things mentioned in assignment learning outcomes work. Advanced level: (3) You demonstrate that you are able to adapt things listed in assignment learning outcomes into different situations than just those listed in Moodle workspace. Desired level: (5) You demonstrate that you are able to create completely new solutions utilizing things mentioned in assignment learning outcomes, or adapt them into totally different situations than shown before. You demonstrate that you are able to evaluate and give reasoning why things mentioned in assignment learning outcomes can, and should apply as you have done in new situations. Each learning assignment is scored using criterion mentioned above using scale 0-5. Final course grade is calculated using formula: Score = Sum of your learning assignment scores Max = Maximum obtainable score from all learning assignments Final Grade = (Score / Max) * 5.

    Teachers

    Anssi Gröhn

    Seats

    10 - 70

    Degree Programmes

    Degree Programme in Business Information Technology

    Evaluation scale

    H-5