•     Game Development Basics LTD7012-3002 29.08.2022-23.10.2022  5 cr  (DTNS21) +-
    Learning objectives
    - You know how to carry out a game development project using game engine.
    - You know central GUI elements of games and know how to implement them using game engine.
    - You identify different assets used in game development.
    - You can implement a 2D game character using a game engine.
    - You can program functionality for simple 2D game using visual scripting.
    - You recognize main game genres and their sub genres.
    - You recognize different roles a game programmer can have.
    - You can handle sound assets using game engine.
    - You are familiar with different target platforms for games.
    - You know what gamification means.
    - You identify different game design methods.
    - You can create game levels using game engine.
    - You know how different phases of a game development project are related to each other.
    - You can utilize version control to store and backup your game development project.
    - You can create game objects from existing and imported assets in a game engine.
    Contents
    - Game design.
    - Implementation of a 2D-game.
    - Visual Scripting.
    - Game engine utilization.

    Responsible person

    Seppo Nevalainen

    Mode of delivery

    Contact teaching

    Campus

    Wärtsilä Campus Karjalankatu 3

    Teaching language

    Finnish

    Timing

    29.08.2022 - 23.10.2022

    Enrollment

    01.04.2022 - 30.04.2022

    Groups
    • DTNS21
    Teachers

    Seppo Nevalainen

    Seats

    10 - 70

    Degree Programmes

    Degree Programme in Business Information Technology

    Evaluation scale

    H-5